True Sakuya ⌈Illusion World⌋

True Sakuya ⌈Illusion World⌋ is a spec based off of 5th stage boss aka Sakuya Izayoi from Touhou 6: The Embodiment of Scarlet Devil. To obtain it, you need to use a Watch while being Standless.

Appearance.
The user has a watch in their left hand. They have a circular aura that contains zodiac signs.

Passive abilities, stats and features.
The user has a limited amount of 100 knives, but can pick up thrown and missed knives from floor. Also, knives regenerate every second (3 per sec).

Each knife deals 10 DMG, 20 DMG if critical hit. Knives become material and damage dealing 0.5-1 seconds after throwing. It was most likely made to prevent spam on closer range.

Passive A

You are able to move during time stop.

Passive B

You have a faster walkspeed compared to standless.

Attack moves:
LMB - Knife Throw

User throws 3 knives in wide pattern (aimed with mouse).

E - Fifty

Stops time, then throws 15 knives (aimed with mouse).

R - Hundred

Stops time, then throws 25 knives (aimed with mouse).

F - Triple

Stops time, then throws 3 sets of 15 knives, and Time stop lasts bit longer (aimed with mouse).

Time manipulation and movement:edit | edit source
B - Time stop

Stops time, and alters LMB to throw 5 knives, which stop in midair.

V - TE

Teleports you in the way you're walking, significantly long distance.

T - TS

Teleports you back to where your particles are.

Other:
N - Quote(NEW)

Plays a quote, what do you expect?

Some facts and probably bugs.
Using B (Timestop) will cancel the time stop before Fifty,Hundred and Triple.

Time manipulation movements has bigger cooldown. In reality, it longer by 3-5 times than indicators shows.

Sometimes, Time stop in attack skills don't work as they should. In some cases, knives start to fly immediately after using the skill, ignoring their passive state.

Unlike other Time stops, Sakuya is vulnerable to damage while in it and doesn't stop some units (zombies for example, while TW can do it).

Sadly, Sakuya is one of the specs without a pose ability.

Knife amount doesn't reset on death.